
Orma Prototype
This is a prototype for the game "Orma" which we and a group of classmates made for our first semesterproject. After the group disbanded I worked on bringing the framework I already made to life with downloaded assets, as well as adding a few new features.
Major assets I used:
Dungeon Tileset:https://assetstore.unity.com/packages/2d/environments/platformer-set-150023#publ...
Main Character: https://assetstore.unity.com/packages/2d/characters/warrior-free-asset-195707#de...
Music: https://assetstore.unity.com/packages/audio/music/endless-cave-ambience-54032
Potion Spritesheet: https://assetstore.unity.com/packages/2d/pixel-art-potion-pack-animated-270453
Player Healthbar: https://assetstore.unity.com/packages/2d/gui/icons/steampunkui-238976
Torch Smoke: https://ragnapixel.itch.io
Comments
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bit of a mess this one ... controls are bad if your on a laptop as using the mouse is awkward , cant duck while on moving platforms as you just fall through onto spikes below so cant progress past a certain point and a few times after death the character respawned in the death animation instead of normal
needs work